Discover the full record of transactions filed by Fabian Salomon, Director. Officer active across 1 companies, notably Ubisoft Entertainment. Aggregated, 2 disclosures have been published. Total volume traded: €15k. The latest transaction was disclosed on 30 June 2025 — Acquisition. Regulator: AMF. The full history is accessible without signup.
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Fabian Salomon is an experienced Ubisoft production leader and currently serves as a director representing employee shareholders on the Board of Ubisoft Entertainment SA, while also working as Lead Producer at Ubisoft Bordeaux. According to Ubisoft’s 2024-25 Universal Registration Document, he joined Ubisoft Paris’ production team in 2004 and later helped build Ubisoft Bordeaux when it was created in 2017. His career has been closely associated with some of Ubisoft’s best-known franchises, including Ghost Recon, Rayman, Watch Dogs, and more recently Assassin’s Creed. That long-term, cross-franchise background gives him practical insight into the demands of AAA game production at an international scale. At Ubisoft Bordeaux, Salomon has also been associated with a management philosophy centered on team well-being, sustainable production, and work-life balance. The studio’s motto, “Making good games in a positive way,” reflects this approach and signals an emphasis on creating strong results without sacrificing team conditions. On the operational side, Fabian Salomon served as lead producer on Assassin’s Creed Mirage, overseeing the game’s production from Bordeaux with the support of 12 partner studios. He was involved in key project decisions, including the shift from an expansion concept for Valhalla to a standalone game centered on Basim, with a stronger focus on scope, historical setting, and narrative identity. In board-level terms, Ubisoft highlights his ability to bring a precise, operational perspective on studios, development teams, AAA productions, and organizational structures. His expertise is particularly relevant in production management, project coordination, and the governance of large-scale creative operations. Overall, Salomon combines executive responsibility, hands-on production experience, and a strong understanding of both the human and industrial dimensions of video game development.