Explore the full management transaction log of Esports Technologies, Inc., a publicly traded company based in United States. Shares are quoted on US US, under the oversight of SEC (Form 4). Operating in the Retail & Commerce sector, Esports Technologies, Inc. has recorded 2 reports. Market capitalisation: €3k. The latest transaction was reported on 23 December 2021 — Cession. Among the most active insiders: EBJT Management LLC. The full history is accessible without an account.
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Esports Technologies, Inc. was a U.S.-based digital entertainment and wagering company focused on esports and online betting. The company was incorporated in Nevada in September 2020 and built its initial business around esports wagering platforms before broadening into i-gaming, sportsbook, and related betting products. Its operating headquarters were in Las Vegas, Nevada, United States, and the equity was listed on the NASDAQ under the ticker EBET, which placed the name in the small-cap, high-volatility segment followed by investors interested in gaming, online wagering, and digital entertainment themes. ([sec.gov](https://www.sec.gov/Archives/edgar/data/1829966/000168316821001457/esports_424b4.htm?utm_source=openai)) Strategically, the company tried to differentiate itself through specialization rather than scale. Its business model centered on monetizing gamer audiences, offering real-money betting on competitive video game events, and expanding the product set into online casino and sportsbook offerings. SEC filings describe a platform-oriented business operating across esports events, casino, and sports wagering, with a mix of proprietary development and licensed technology relationships. The company also pursued asset and partnership transactions to deepen its content and product base, including the acquisition of B2C assets associated with Aspire Global and software licensing arrangements tied to cash-out and gaming platforms. ([sec.gov](https://www.sec.gov/Archives/edgar/data/1829966/000168316823000186/ebet_i10k-093022.htm?utm_source=openai)) Historically, Esports Technologies was a 2020 start-up that sought to become an international niche operator in esports betting. Early SEC disclosures indicated a business built for a global, gaming-native audience, with commercial activities initially concentrated outside the United States. In May 2022, the company changed its name from Esports Technologies, Inc. to EBET, Inc., signaling a broader repositioning around wagering products and technology. ([sec.gov](https://www.sec.gov/Archives/edgar/data/1829966/000168316821001457/esports_424b4.htm?utm_source=openai)) From a competitive standpoint, Esports Technologies operated in a crowded and highly regulated market where customer acquisition efficiency, licensing, and geographic access are critical. Its competitive angle was a focused esports and digital wagering proposition, while larger global operators had structural advantages in brand, capital, and distribution. Even so, the company gained visibility through industry awards and promotional recognition cited in its corporate materials, supporting its narrative as an innovation-led operator in gaming technology. ([sec.gov](https://www.sec.gov/Archives/edgar/data/1829966/000168316822003368/ebet_ex9901.htm?utm_source=openai)) For investors tracking SEC Form 4 insider transactions, the main relevance of Esports Technologies is the signal value of insider activity around a NASDAQ-listed U.S. issuer with a rapidly evolving business model. Because the company’s public disclosures show a history of strategic shifts, name changes, and product expansion, insider filings should be interpreted in the context of corporate restructuring and operational uncertainty rather than as a mature, stable consumer-tech platform. ([secfilingdata.com](https://www.secfilingdata.com/sec-form-type-filings/4/?utm_source=openai))