Electronic Arts Inc., classified in the Media & Communication sector, is a listed company based in Decatur, United States, founded in 1982. Its insiders report their share dealings to SEC (Form 4). The last twelve months, up to 18 October 2026, brought 82 filings signed by 14 insiders.
There is no open-market purchase to report; the filings show 34 sales worth €28.4M by 7 insiders. No amount is published for 3 filings, which the totals therefore leave out. Biggest ticket of the year: €13.8M, sold by Huber Jeff and made public on 25 November 2025.
Across the 5,813 companies tracked on its exchange, the median is 19 filings; at 82 filings, this issuer sits above that mark. Since 2016, the database holds no purchases and 298 sales by insiders of the company. On the fundamentals side, the SEC filing (10-K) for the period ending 31 March 2026 lists revenue at 7.53 bn USD and net income at 887.0 m USD; the dividend was 0.76 USD per share.
Filings reach the SEC (Form 4) feed a median of 1 day after the trade. Section 16 rules allow two business days to file each Form 4. A sale on its own says little: insiders also sell to pay tax, fund a purchase or diversify.
Elsewhere in the same sector, our signals recently picked up insider purchases at Globalstar, Inc. and Liberty Latin America Ltd. Every figure here comes from the filings published by SEC (Form 4) and describes the past, not future prices; it is not investment advice.
+2 other insiders
Analysts rate Electronic Arts Inc. Hold (neutral), based on 13 analysts. Average price target: US$205.46.
This score ranks the purchase within its own market. A position size is suggested only on the venues of the backtested strategy universe; elsewhere, signals stay on watch. Not investment advice.
Transparent value + quality ranking, distinct from the insider signal.
FY ended March 2026 · cache
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Electronic Arts Inc. (NASDAQ: EA) is one of the global leaders in interactive entertainment, headquartered in Redwood City, California, United States. Founded in 1982, the company has built a long-standing reputation as a premier video-game publisher through a portfolio of globally recognized franchises and a business model that combines premium game sales with live services, downloadable content, and online engagement. For investors, EA stands out because its economics are not purely dependent on one-off physical sales; recurring monetization from live services, in-game content, and online communities plays a major role, although performance still depends heavily on major release timing and execution.
EA develops and delivers games, content, and online services for connected consoles, PCs, and mobile devices. Its core portfolio spans several major franchises, including EA SPORTS FC, Madden NFL, College Football, Battlefield, The Sims, Apex Legends, Need for Speed, Dragon Age, and F1. This mix gives the company exposure to multiple genres and revenue pools: sports simulation, first-person shooter, life simulation, action-adventure, and racing. EA SPORTS is especially important, with strong brand equity in North America and Europe, while franchises such as Apex Legends and The Sims broaden the company’s international reach and support live-service monetization.
Competitively, EA operates in a highly contested market alongside Take-Two, Activision Blizzard/Microsoft, Ubisoft, Epic Games, and large mobile publishers. Its key strengths are the durability of its intellectual property, the scale of its player communities, and the company’s ability to extend the life of major titles through updates, seasonal content, and online services. EA also maintains a broad global operating footprint, with studios and teams across North America, Europe, and other regions, supporting development capacity and international distribution.
Recent developments have been especially important. In May 2025, EA reported FY25 results that highlighted strong momentum from EA SPORTS FC, College Football, and The Sims, while pointing to a growth pipeline that includes Battlefield and skate. During 2025, the company launched Battlefield 6, a major franchise release, and later confirmed plans for the next phase of its EA SPORTS F1 series. Most notably for market participants, EA announced in September 2025 a definitive agreement to be acquired by a consortium of investors in an all-cash transaction valuing the company at approximately $55 billion. That transaction is likely to be the dominant investment case driver for the stock in the near term.
Purchases our model currently ranks for the recommendations list.
All recommendationsHeadquarters: Decatur, United States · Founded: 1982 · 11,000 employees (2021) · Wikipedia article
Source: Wikidata (CC0).
| Fiscal year end | Revenue | Net income | Diluted EPS | Dividend per share | Filing |
|---|---|---|---|---|---|
| Mar 2026 | 7.53 bn USD | 887.0 m USD | 3.51 USD | 0.76 USD | 10-K |
| Mar 2025 | 7.46 bn USD | 1.12 bn USD | 4.25 USD | 0.76 USD | 10-K |
| Mar 2024 | 7.56 bn USD | 1.27 bn USD | 4.68 USD | 0.76 USD | 10-K |
| Mar 2023 | 7.43 bn USD | 802.0 m USD | 2.88 USD | 0.76 USD | 10-K |
| Mar 2022 | 6.99 bn USD | 789.0 m USD | 2.76 USD | 0.68 USD | 10-K |
Amounts in USD, as filed (forms 10-K, 20-F or 40-F). Source: SEC EDGAR.