Discover the full management transaction log of Activision Blizzard, Inc., a publicly traded company based in United States. Shares trade on US US, under the supervision of SEC (Form 4). Operating in the Media & Communication sector, Activision Blizzard, Inc. has published 74 reports. The latest transaction was disclosed on 1 July 2022 — Retenue fiscale. Among the most active insiders: YANG JESSE. The full history is openly available.
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Activision Blizzard, Inc. is a U.S.-based video game and interactive entertainment company that historically traded in the United States on the NYSE/NASDAQ reporting ecosystem before becoming part of Microsoft’s consolidated gaming portfolio. The company was formed in 2008 through the merger of Activision and Vivendi Games, and later expanded its scale with the acquisition of King in 2016. Its long-standing headquarters are in Santa Monica, California, United States. For investors, the key point is that Activision Blizzard operated in a global digital media segment where value is concentrated in durable intellectual property, recurring player engagement, and multi-platform monetization. The business was organized around three core pillars: Activision Publishing, Blizzard Entertainment, and King. Activision is best known for Call of Duty, one of the most powerful franchise brands in console and PC gaming. Blizzard Entertainment is associated with long-running franchises such as Warcraft, Diablo, Overwatch, StarCraft, and Hearthstone, with a strong emphasis on online communities, live-service engagement, and persistent game ecosystems. King provides meaningful exposure to mobile gaming through Candy Crush and other casual titles, giving the group broader diversification by platform and player segment. Beyond game publishing, the company also built capabilities in digital distribution, in-game content, and brand/licensing monetization. From a competitive standpoint, Activision Blizzard ranked among the leading global publishers alongside companies such as Electronic Arts and Take-Two Interactive, while King strengthened its position in mobile against a broad set of international competitors. Its competitive advantage has traditionally come from the depth of its IP library, the scale of its player base, and the ability to monetize franchises through downloadable content, subscriptions, in-game purchases, and networked online services. The company has also had broad international reach, with players in more than 190 countries across its ecosystem. A defining recent event is Microsoft’s acquisition of Activision Blizzard, completed in October 2023 after an extended regulatory process. As a result, Activision Blizzard is no longer an independent standalone listed company in economic terms, although SEC filings such as Form 4 may still appear in connection with legacy equity, transaction-related adjustments, or integration mechanics. For investors, the name should now be viewed primarily as a strategic gaming asset within Microsoft Gaming, with flagship premium franchises and mobile capabilities rather than as an independent public equity story.