Browse the full management transaction log of Kartoon Studios, Inc., a listed issuer based in United States. Shares trade on US US, under the authority of SEC (Form 4). Operating in the Media & Communication sector, Kartoon Studios, Inc. has published 4 public disclosures. Market capitalisation: €37.1m. The latest transaction was reported on 1 April 2026 — Attribution. Among the most active insiders: Parisi Brian. The full history is free.
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Kartoon Studios, Inc. (NYSE American: TOON) is a United States-based kids and family media company headquartered in Beverly Hills, California. Its business model is built around an integrated content value chain: developing original intellectual property, producing animation, distributing content, operating streaming services, and monetizing franchises through licensing. For francophone investors looking at the US-listed media space, the company stands out because it owns and controls a meaningful library of children’s animation and tries to extract value across multiple channels rather than relying on a single distribution outlet. The company’s roots are tied to Andy Heyward, an experienced animation executive who has led and built several entertainment businesses over decades. Kartoon Studios has evolved through a combination of organic development and acquisitions, creating a broader content platform than a typical small-cap media company. According to company disclosures, it owns or controls more than 3,800 episodes of animated programming, which provides a sizeable asset base for licensing, streaming, and catalog monetization. Kartoon Studios’ operations are organized around several core lines. The production side is anchored by Mainframe Studios, operated through Wow Unlimited Media, which functions as a major animation services studio. Management describes Mainframe as one of the larger animation production studios globally, with a history of more than 1,200 television episodes, 70 movies, and 3 feature films produced for leading global media companies. This service-production capability gives the group a more diversified revenue profile than a pure IP-owner, while also exposing it to project timing and customer concentration risk. On the distribution side, Kartoon Studios runs branded streaming and digital channels such as Kartoon Channel! and Ameba TV. These properties are available across a wide range of AVOD, SVOD, FAST, and device ecosystems, including Amazon, Roku, Pluto TV, Tubi, YouTube, and smart-TV platforms. The company also operates Channel Frederator Network, a large animation-focused creator network on YouTube. Geographically, the business is mainly North American, with principal offices in Beverly Hills and additional offices in Toronto and Vancouver, but its distribution footprint is international; Kartoon Channel! Worldwide has been expanded across more than 61 territories in Europe, the Middle East, Africa, and Asia. Competitive positioning is mixed. On one hand, the company benefits from a vertically integrated model and a family-friendly brand identity, which can support long-term franchise building. On the other hand, it remains a small player relative to major global studios and streaming platforms, so execution, capital access, and content success are critical. Recent developments have been active. In its 2025 annual reporting, Kartoon Studios disclosed net revenues of $39.4 million for the year ended December 31, 2025, up from $32.6 million in 2024, while still posting a net loss and a going-concern caution. The company also completed a $7.3 million financing in October 2025 and announced fresh franchise initiatives, including “Hundred Acre Wood’s Winnie and Friends” and partnerships around Stan Lee-related consumer products. These updates reinforce a strategy centered on franchise development, monetization expansion, and operational scaling on the NYSE American market in the United States.