Discover the full management transaction log of Immersion CORP, a listed equity based in United States. Shares trade on US US, under the authority of SEC (Form 4). Operating in the Technology sector, Immersion CORP has recorded 47 public disclosures. Market capitalisation: €235m. The latest transaction was filed on 9 June 2022 — Attribution. Among the most active insiders: MARTIN WILLIAM C. The full history is free.
FY ended April 2025 · cache
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Immersion Corp. (NASDAQ: IMMR) is a U.S.-listed technology company focused on haptics, the class of touch-feedback technologies that let digital devices simulate tactile sensations. For international investors, Immersion is best understood as a niche intellectual-property monetization business rather than a traditional hardware manufacturer. The company was founded in 1993 in California out of a Stanford University robotics lab, with the original mission of making advanced haptic experiences accessible to mass-market products. Its corporate headquarters is in Aventura, Florida, United States. ([immersion.com](https://www.immersion.com/25-years-of-touch-innovation/?utm_source=openai)) Immersion’s business model is built primarily around patent licensing, royalties, software enablement, and technical support. The company develops and protects technologies that enhance the sense of touch across digital products and then licenses those technologies to OEMs and other partners. Its target application areas include mobile devices, wearables, consumer electronics, console gaming, automotive interfaces, medical devices, and certain commercial use cases. End customers typically sell their own branded products, while Immersion earns revenue from the underlying IP layer. The company states that it holds more than 800 issued or pending patents worldwide, which is the core of its competitive moat. ([sec.gov](https://www.sec.gov/Archives/edgar/data/1058811/000121390024109054/immr-20241031.htm?utm_source=openai)) Competitive positioning is driven by patent depth, long operating history, and established relationships in gaming and automotive. Immersion describes itself as a leader in haptics and notes that its technology has been adopted by global brands across multiple device categories. That matters because even when a customer develops part of the user experience in-house, a haptic implementation may still require a license to Immersion’s IP. In other words, the company can often participate economically in device ecosystems without manufacturing the final product itself. ([immersion.com](https://www.immersion.com/?utm_source=openai)) Key offerings include patent licenses, haptic software, integration tools, and engineering support. The company emphasizes mobility, gaming, and automotive as its main commercial focus today, while also pointing to future opportunities in VR/AR, wearables, and IoT. Geographically, Immersion has a global footprint with operations in Japan, Canada, and Ireland in addition to its United States headquarters. ([sec.gov](https://www.sec.gov/Archives/edgar/data/1058811/000121390024021235/immr-20231231.htm?utm_source=openai)) Recent corporate developments are also relevant for equity investors. In May 2024, Immersion announced the renewal of a license with Samsung Electronics. Its fiscal 2025 annual report also states that the company acquired a controlling interest in Barnes & Noble Education in June 2024, which broadens the story beyond pure haptics and is a material strategic detail. The company continues to highlight automotive licensing deals and the broader adoption of haptics in next-generation interfaces. For U.S. investors and European readers alike, the stock is traded on the NASDAQ, and the company’s exposure to licensing, IP enforcement, and design wins makes it a distinctive small-cap technology name in the United States. ([sec.gov](https://www.sec.gov/Archives/edgar/data/1058811/000119380524000693/e663638_ex99-1.htm?utm_source=openai))